Best Children’s Games (Ages 4-6)
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Best Children’s Games (Ages 4-6)

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Is your child feeling comfortable with games in the second tier and ready for some more decisions? These games increase player agency while still keeping the rules complexity relatively low.

⭐️ Top Picks

Our top recommendations in this category, and games that we personally own to fill this niche.

Monza

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Release Year: 2000 Complexity: Ages 4-6

  👥  2-6 Players

  ⏰  10-15 min

  💸 ~$25

  🎲  View on BGG

  🔗  Buy

Summary: Roll colored dice and use them strategically to move your car around the the track and race to the finish line.

You Might Like If… you want a children’s game that works well with a range of ages and player counts and introduces some basic strategy as players try to figure out how to resolve the dice to move the most spaces.

Valley of the Vikings

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Release Year: 2019 Complexity: Ages 4-6

  👥  2-4 Players

  ⏰  15-20 min

  💸 ~$35

  🎲  View on BGG

  🔗  Buy

Summary: Hit a ball and knock over barrels to move players down the dock, trying to get gain the best rewards when a player splashes off the end of the dock.

You Might Like If… you want a children’s game with a dexterity element that introduces some basic strategic decisions in which barrels players try to hit and the order to resolve moving players on the dock.

Quacks and Co.: Quedlinburg Dash

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Release Year: 2022 Complexity: Ages 4-6

  👥  2-4 Players

  ⏰  20-30 min

  💸 ~$45

  🎲  View on BGG

  🔗  Buy

Summary: Randomly draw chips from your bag to race to the finish, buying new chips along the way to customize your strategy.

You Might Like If… you want a children’s game that works great with older kids and adults and introduces the concept of bag-building and looking for combos.

Outfoxed!

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Release Year: 2014 Complexity: Ages 4-6

  👥  1-4 Players

  ⏰  20 min

  💸 ~$25

  🎲  View on BGG

  🔗  Buy

Summary: Work together to reveal suspects and collect clues in order to deduce which fox is guilty.

You Might Like If… you want a cooperative children’s game that introduces the concept of deduction as you discuss which foxes can be ruled out each time a new clue is discovered.