Looking for a 6-player game without a lot of rules that almost anyone can learn and enjoy? Here are our recommendations.
⭐️ Top Picks
Our top recommendations in this category, and games that we personally own to fill this niche.
Sushi Go Party!
Summary: Draft different kinds of sushi over three rounds, each scoring points in their own unique ways.
You Might Like If… you want an easy-to-teach game that plays well over a wide variety of player counts, but remains interesting due to the different combinations of sushi abilities that you can include in each game’s menu.
Point Salad
Summary: Collect salad ingredients and scoring cards as you try to combo together for the most points.
You Might Like If… you enjoy card games where you collect sets, but like the idea of your goals being different every game depending on the scoring cards that you collect.
L.L.A.M.A.
Summary: Try to get rid of all your cards, but try to gauge the right time to cut your losses and drop out of the round.
You Might Like If… you want a quick and easy card game that has the feel of something like UNO but with more interesting decisions and a little more depth that what appears on the surface.
Super Mega Lucky Box
Release Year: 2021 Complexity: Low
👥 1-6* Players
⏰ 20-45 min
💸 ~$18
🔗 Buy
* 12 players with a second copy
Summary: Strategically cross off numbers on your cards to gain bonuses and combos through bingo-like simultaneous play.
You Might Like If… you like filling out your own puzzle and gaining frequent bonuses and want a light strategic game that plays well with big groups. While the base game only plays up to 6 players, buying a second copy allows you to play up to 12!
Time’s Up: Title Recall!
🔴 Daniel’s #36 All-Time
Summary: Try to get your teammates to guess the names of books, movies, and more, while each round the clues get more and more limited.
You Might Like If… you enjoy games like Catch Phrase or charades and want a game that plays well across a wide range of player counts and takes the fun factor and hilarity to another level.
Just One
Summary: Give one word clues to help the guesser get the answer, but any duplicate clues get discarded.
You Might Like If… you want an extremely accessible party game that you can teach to anybody in minutes and has everyone working together as a team.
So Clover!
🔴 Daniel’s #41 All-Time
Summary: Work as a team to solve the arrangement of multi-word cards based on single-word clues from other players.
You Might Like If… you enjoy word games and want a non-competitive experience where everyone is solving the puzzle together.
Dixit
Summary: Try to find a clue that will get some, but not all, of the the other players to identify your surreal artwork among the ones that other players submit.
You Might Like If… you enjoy right-brained creative games and getting in the minds of other players and like the idea of looking for vague connections within pieces of surreal artwork.
Stella: Dixit Universe
🔴 Daniel’s #47 All-Time
Summary: Try to predict which connections other players will make among surrealistic pictures, trying to make many guesses without being the player who makes the most.
You Might Like If… you enjoy more right-brained activities with subjective connections between words and artwork and trying to get in the minds of other players. If you enjoy Dixit, this is a fresh variant that plays better at lower player counts, doesn’t pressure players to come up with clues, and all the cards are compatible between Stella and Dixit.
👍 Honorable Mentions
Games that missed being top picks, but that we still think are great choices for a lot of people.
PUSH
Summary: Push your luck to collect the most points, but be careful, a roll of the die can wipe out any points you haven’t banked.
You Might Like If… you enjoy pushing your luck and want a simple but interactive card game that packs exciting moments into a quick playing time.
Camel Up
Summary: Place bets as you and the other players gamble on a crazy and dynamic camel race.
You Might Like If… you enjoy placing bets based on probabilities and the excitement of seeing things unfold and have a group that would get into the idea of gambling on a camel race.
Deception: Murder in Hong Kong
Summary: Work together to interpret the cryptic clues of the forensic scientist and solve the murder, but be careful, one of you is the murderer!
You Might Like If… you enjoy social deduction games but are not a big fan of lying directly to each other — Deception shifts the dialogue to intuitive connections between the clues and objects on cards, allowing arguments to be based on more than just blind accusations.
Wavelength
Summary: Try to get your teammates to guess a position on a spectrum by giving a clever clue that fits a randomly chosen category of two extremes.
You Might Like If… you enjoy coming up with clever clues and want a game that is likely to spark funny and nonsensical hypothetical discussions about where specific clues might fit on a spectrum between two extremes.
Ransom Notes
Summary: Try to create the funniest response to a prompt, but you can only use the word magnets that are in front of you.
You Might Like If… you are wanting a creative exercise that will get the group laughing out loud with no one caring about any kind of winning or losing. The game is marked as 17+ and contains mature prompts and words; however, it can easily be converted into a great family game by simply removing the components that aren’t appropriate for your group.
Codenames
Summary: Each team’s spymaster gives clever one-word clues to try to help their teammates identify the words of their color; but watch out, if you guess the assassin you lose immediately!
You Might Like If… you enjoy words games and coming up with clever clues and want a team-versus-team game that has a nice escalation as each team gets closer to identifying all of their assigned words.
Wits & Wagers
Summary: Try to answer obscure numerical trivia questions, but it is more about betting on the closest answer than actually getting it correct.
You Might Like If… you enjoy trivia and betting but want a game where everyone can have fun instead of just the players who are the most knowledgable.
Poetry for Neanderthals
Summary: Try to get your teammates to guess the secret word, but you must only use one-syllable words or get hit with the inflatable “No!” stick!
You Might Like If… you enjoy games where you try to get your teammates to guess something, and like the idea of a funny and challenging twist where everyone sounds like stumbling cavemen.
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